Rules Tweaks and a New List

I’ve changed a couple of rules in Ancients D6.
1. Battle Drill was not worth the points for how it worked. You could only swap lines if you lost a combat. If you tied or won, you were stuck with the front unit staying put or advancing. Instead of making it cheaper, you can now do a battle drill move after any melee combat-win, lose or draw.
2. Cavalry and skirmishers can break-off melee combat from any slower unit. All other units will remain locked in combat unless they are pushed back.

Didi I mention a list? Imperial Rome and Enemies is now online. You may get them on the Ancients D6 page.

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