The Journey Begins…Again

October 26, 2017

And now for the exciting conclusion.

To sumarize, we fought a variety of monsters.  The goblins and orcs came in fast and furious on the form of wargs and small bands of goblins.  There was even an Nazgul that we had to dispatch.  Fortunately, Gandalf temporarily enchanted the party members’ weapons.  Unfortunately, the rear guard was overhwelmed as we rolled something like 13 Orcs over the course of the last turn which kept us from moving several of the main characters off board.

The day started well enough with the Fellowship defeating the odd monster including a Nazgul..

We decided it wise to move the hobbits off board with 2 treasures. Boromir and Aragorn held the bridge in case of attack. This proved fatal.

The rear guard on the road included Gandalf, Legolas and Gimli. They couldn’t catch a break and the Orcs overwhelmed them from all sides.

In the end,  Aragorn joined the fight while Boromir eventually moved over the bridge.  Legolas fell.  Then Gandalf as he retreated over the bridge.  Then Gimli.  Finally, it was Boromir who was swarmed by five goblinoids.  In the after match, Gandalf lost some fingers, Legolas was hurt badly enough that he would spend the next adventure on the sidelines but Gimli recovered quickly.  Aragorn, however, died of his wounds.

With that last death, we decided to start again.  We will tone down the goblins to 1-2 and Orcs we will leave at 1 per spawn.  I think we could have made it through that adventure unscathed if we did not walk straight through the treasure area but rather skirted it with our characters.

Advertisements

Frostgrave LotR: The Journey Begins

October 25, 2017

My son and I started a cooperative game tonight.  I think this may just do the trick.  We setup a fairly wooded board with a ruin and a hobbit hole.  There is also a river which, ultimately, needs to be crossed to  end the game.  There are 6 treasure locations which, incidentally, are also spawn points.  As per the solo rules, a monster spawns every turn.  Our wandering monster table is 1-5 Goblin (Thug) 6-10 Orc Warrior (Infantry) 11-15 Warg with Rider (Infantry that moves 10″) 16-19 Nazgul on foot (Wraith) 20 mounted Nazgul (Wraith with a 10″ move).

The 4 hobbits are based  on the thug with only a +1 fight and a +2 shoot.  They are unarmed except they can throw rocks out to 12″.  Gandalf is a Wizard but you knew that, right?  Boromir is a barbarian with a 1 handed weapon and a shield (11 armor instead of 10).  Legolas is a tracker with a +3 shoot since he is supposed to be a crack shot.  Gimli is a templar.  Aragorn is a treasure hunter.  I suggested to my son that Aragorn have a bow but he nixed that idea.  Aragorn behaves like an apprentice without spells.  That is he can activate up to 3 figures within 3″ as well as move himself during the apprentice phase.  I setup the board and my son setup the figures.  I was originally going with everyone starting at the hobbit hole but he setup Aragorn, Gimli, Legolas and Boromir on the opposite side of the board.  They have to meet up and escape over the bridge.

This scenario is something of a test game to see how powerful we need to make the encounters.  We both agreed so far that the encounters have been easy, probably because of the piecemeal attacks.

We’ve played 5-6 turns so far on a 4X4 board.

A general overview of the board. Our first creature was a Warg with rider.

Gandalf uses blinding light to blind the warg and the hobbits make short work of him with rocks.

Aragorn and company hear the fighting in the distance and make haste. They are attacked by a warg with rider. That is the second one encountered.

Bilbo and Sam sneak along the flank to grab a treasure. I warned Jack that this might end badly…

You shall not pass! Two of the hobbits hide in the trees, an in game rules add. We also decided that if a Nazgul is within 10″ of Frodo, the Nazgul will go after him no matter who is the closest character.

So far, 4 wargs with riders and 1 Nazgul have appeared.  The Nazgul is wandering in the hills and that suits us fine.  3  of the Wargs have been killed and another appeared on the last turn of the night.

To be continued….


A Little Show-and-Tell

October 23, 2017

Here are a few photos from my work over the past few months.  They were some quick shots so the photo quality is not so great.

A few Orcs from Dark Alliance set 3. This mix is one of each figure from a single spru.

My first Union Cavalry. I have 18 bases in all. This represents 1 Union Brigade.

Some dismounted Union cavalry.

A Confederate firing line of dismounted cavalry. ACW figures by Good Ground and by Old North State. The latter is out of print.


Friday Grab Bag #7: The Smeagol Edition

October 20, 2017

After finally scoring some suitable models for Nazgul, I still am looking for a Smeagol figure.  I suppose a 15mm something would do.  My son thought a toad looking figure would work.  At that point he’d only seen the Rankin and Bass hobbit and Return of the King.  As well, a goblin figure would work nicely.  Whatever I decide on, the figure should be hobbit sized or perhaps slightly larger, should be relatively unarmed and should have minimal, raggedy clothing.

I need to make some more terrain bits.  Mostly card models of ruins will do, but maybe some dungeon models too.  I have EZ Dungeons and the Halls of the Mountain King from Fat Dragon.  Both work well for LotR but are also can be used for just about any fantasy or even pulp setting.

I’ve found a few old GW Fellowship of the Ring scenarios online.  These will be ideal for Frostgrave or any other low level skirmish game for that matter as they are solid “chase” scenarios.  One thing I am looking for is scenarios that follow the path from the book, The Hobbit.   I think that a Smaug scenario would probably not be terribly interesting.  In the halls, the scenario would play out with literally just 2 figures: a dragon and a hobbit.  Sounds kind of dull.  The spider encounter would probably be pretty fun. Maybe Bilbo has to kill a certain number of spiders before he can free his companions.  My son and I played out the Troll encounter.  A battle report was in a previous post.  I’m not sure what to do about the Elf encounter either.  It involves the Dwarves and Bilbo escaping the Wood Elf stronghold.  I suppose I can change it up a bit and make it a little more high adventure.

I think the end-game will be the Battle of Five Armies.  From the book if you please!  This would be a scenario where the enemy keeps coming until certain events happen and ultimately ends when the Eagles arrive.  I think Dragon Rampant will make an excellent set to play the battle out with.

I’m planning on doing a little show and tell session.  I only need to get some time to actually take some pictures.  I finished up all my ACW cavalry and also have a slew of Orcs that I just finished painting.  Hopefully this weekend.  Until then…


Well, That Didn’t Take Long

September 28, 2017

In just two days, maybe 4 hours of work, the Nazgul are done.  I painted them in shifts, the foot first, the mounted second and the fell beast with rider third.  All were primed black followed by a coat of black paint and a light dry brushing of shadow gray.  Te metal parts are iron silver and the bones are bleached bone.

 

Nazgul mounted give chase. The front figure is a Witch King figure.

Frankie the Frank is going to have a tough time with this guy.

A scene from Weathertop? Nazgul attack the Hobbits near an old ruin.

It was an excellent find for me really and I am quite pleased with the figures.  $30 or so is not “cheap” but these figures fill a necessary niche for LotR battles.


To Mordor I will Take You

September 25, 2017

While browsing the “interwebs” for…well…anything, I stumbled upon a post about Black Raven Foundry wraiths and the lament that they were closer to 1/72 scale than 15mm.  What’s this you say?  The third picture in his post tells the whole story.  The Germanic warrior is, according to PSR, is 24mm tall.  So, last Thursday, I took a chance and made a purchase.  One bag of wraiths and another bag with the fell beast and Witch-King was ordered.  I figured the mounted and the witch king would size up too small.  Boy how wrong I was.

A selection posed with a MiniArt Mounted germanic Warrior, a HaT Frankish warrior and a Caesar Miniatures adventurer knight.

Not exactly perfect but here is a look at the figures for scale.

I am quite happy with the footmen and their size.  They are perhaps 23mm tall and seem to fit well with other figures.  I am pleasantly surprised with the mounted and how good they look against the mounted warrior.  Understand that MiniArt Germanic Warriors were a bit robust and slightly larger than the other 1/72 ranges.  So, though the “nightmares” are slightly smaller, in all likelihood, they will match with many other ranges.   I’d been looking for suitable wraith figures for my LotR collection.  Those interested can find them here and here.  A bag of each will run you about $30 with postage.  Expected delivery in the US is probably about a week or less.


Lord of the Rings Siege

October 10, 2016

My son and I have been having fun with a LotR siege game.  The game pits a small force of 12 elves and a hero against 2 bands of 12 Orcs as well as an Ogre and a small band of goblin archers.  If a band of Orcs are eliminated or routed, the  a new band comes to battle on the next turn.  The ogre and archers are removed from the game if they are killed.  The Orc force also has 4 ladders to scale the wall with.  The Elves must hold until turn 15, when another force of Elves arrives, ending the unlimited supply of Orcs.  At this point, the battle will be fought until turn 20 or until one side is completely routed.

Special rules.

  1. It takes a full turn to climb a ladder.
  2. The assaulting player may make an attack at the top if it survives a free shot by a defending character, assuming one is waiting for him at the top of the ladder
  3. If the assaulting character hits the defender (whether the defender saves or not) he may push his way onto the rampart.
  4. Ogres may attack the door and will batter it down on a ‘1’.
  5. Defenders may topple a ladder.  On a 3 the ladder is toppled.  This number is 1 less for each character on the ladder.
  6. If a ladder is toppled, the bottom character simply jumps down unhurt.  The top character must make a save or die.

Jack managed to eliminate my archers by turn 2.  They did, however, kill one of the elves with a lucky shot.  The Ogre managed to get to the door but was unable to bash it down before getting hit by a hail of arrows.  The ladders were placed on the wall and the Orcs managed to force their way up at one point on the front.  Then, the unthinkable happened.  It was bedtime.  Here are some pictures of the initial assault as well as the action at the end of turn 5.

Forces of evil approach the keep.

Forces of evil approach the keep.

A view from the Elven side.  One Orc has pushed his way onto the rampart.

A view from the Elven side. One Orc has pushed his way onto the rampart.

A view from the front.  The Orcs are scampering up the ladders.

A view from the front. The Orcs are scampering up the ladders.

A view from the side of the castle.  One of the ladder crews was frozen by Gandalf.  They come back next turn.

A view from the side of the castle. One of the ladder crews was frozen by Gandalf. They come back next turn.

The castle is by Toshach Miniatures.  It is a free 10mm paper model that was enlarged to 1/72 scale.  The images were high resolution so enlarging them did not lose any of the clarity.  Great little model.  The ladders came from Fat Dragon Games Siege Engines set.  The images here are seamless so I was able to simply add several lengths together and reduced them to 75%.  I then cut two notches so I could hang miniatures on the ladders to make them look like they were scaling the wall.  This set is a must have if you want some cheap siege engines including a siege tower and a covered battering ram.  I recommend printing them at 75% or maybe even a little less.