Simplicity in Practice Revisited

In issue #22 of the now defunct Battlegames Magazine, Neil Thomas wrote his gaming manifesto, or why simple gaming rules can get the job done.  In issue #23, the author returns with a simple set of wargame rules that illustrates how one could create such a game with a simple set of rules for 18th Century warfare.  I posted my thoughts about the game many moons ago here.  After giving some more consideration to these rules, I think I’d like to give a whack at my own set along the same vein.  Much of the methodology would remain the same.  Shooting would use a single die with a required number to cause 1 hit.  There would be a 4+ save for any unit in substantial cover.  Melee combat would be handled by a contested die roll.  Each advantage would grant a +1 on the die.  The loser takes 2 hits and retreats a move.  4 Hits would remove a unit from play.  That is the game in a nutshell.

The game is  strictly IGO-UGO.  I will probably change this to IGO-UGO within the movement phase.  Shooting would be simultaneous with non-moving units shooting first followed by moving units.  I would allow some units to make double moves and even triple moves along a road so long as they stay out of engagement range of the enemy during their move.  Melee would also be simultaneous.  The unit actually charging in would be deemed the attacker.  The defender would get any modifiers specific to the defender.  I think a single general in such a game is useful for rallying a unit or inspiring them in close combat.  If a unit was out of engagement range and the general is attached, that unit could rally 1 point back on a 4+.  They can never rally back to full.  So a unit that took its first hit cannot rally it back.  Finally, I’d allow the general to charge into combat with a unit affording that unit a +1.  However, the general can be killed during the combat.  On a die roll of 6, the general falls in combat.

This really requires some more thought.  I don’t want to destroy the “vibe” of the game and make it something it was never supposed to be.  I’ve been building Rolls Royce armored car card models.  There will be plenty of time to ponder while I build.

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