Wargame Vault and all of their affiliates finally have a PDF on sale for $4.99. This was probably the first Medieval Wargame I ever played. I remember setting up those Sheriff of Nottingham figures on the living room floor and fightingout battles. I never had enough cavalry to overcome the archers of Sir Robin.
The game is quite simple in concept. Each hit causes a kill and the front rank of a formation gets to strike. The whole formation counts when determining the victor. I’ve always had a couple of gripes with the game though, minor as they are. First was the way missile fire is handled and its power. The number of figures are cross indexed with a die roll on a chart. There are two possible outcomes separated by just one point. It made archery kind of deterministic. If you only had five figures left and the enemy could do 3 to you at a minimum, well good night Irene. On top of that, archers could often fire twice if they were not contacted by the end of the movement phase. I guess Gary Gygax liked his “shooty” things.
The other issue is the way combat outcomes were handled. I don’t mean casualties. That is pretty straight forward as I mentioned. I mean the process of determining who won and who lost. It was a 5 or 6 step process which involved some multiplication. I don’t think it’s so bad since you rarely dealt with more than about 3 or 4 combats a turn anyway, but it is cumbersome.
It is otherwise a wonderful game and some say it is the game that started the whole DnD craze. You can get it here.