Four days ago, I started on a project to make an element based miniatures game using the online game engine VASSAL. I have not designed the module with any one game in mind though I made sure I could play DBA with it. I included a ruler, order markers and elements to make most of the armies of the Classical Age in the Mediterranean.
I’ve included 3 label variables per unit so that you can mark unit status and unit type. These are simple text fields so you can add whatever information you want to the units.
The game plays well once you get used to it. The one downfall is that VASSAL was really designed for board games. With this in mind, there is no function to make groups of units wheel about on a corner. You can wheel individual elements easy enough but groups are more problematic. This one downfall really is not a big problem. We don’t actually pick up whole groups of miniatures and wheel them on the table top either!
I am putting the finishing touches on the game now and should have it released in a week or two, after I get some feedback from a friend. Hopefully, this module will allow me to knock out game reviews much faster as I will be able to play out a turn or two and save the game when time runs short.